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[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce:1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene"2. Enter PlayMode3. Observe Console w... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...
1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establish... Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Find and select the 'Visual Effects Graph' packag... Read more
[LWRP] Shaders are not included in the build when their name contains 'D...
How to reproduce:1. Open tester-submitted project (ShadersDebug)2. Open the 'SampleScene' scene3. Build and Run the project Expected... Read more
Inconsistent Silent Crash when StackOverflowException is thrown
Reproduction steps:1. Open the attached project named "Case_1115647"2. Open the "SampleScene" in the Scenes folder3. Select the "Dir... Read more
Unity crashes when using GraphicsSettings.useScriptableRenderPipelineBat...
How to reproduce:1. Open attached project ("nested-prefab-crash.zip")2. Open scene Assets > Core > Scenes > Test-Occlusion-... Read more
Baked Occlusion Culling data affects Prefab Mode
How to reproduce:1. Download the user-submitted package (PrefabAndUmbra.unitypackage)2. Create a new Unity project3. Import the down... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more
[UI] Child canvas ant its elements stretching does not account for rotation
Steps to reproduce:1. Open QA attached project2. Open SampleScene3. Resize the Game View and observe that the child canvas elements ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes