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(OSX) Plugin crash after loading asset bundle scenes
-e: see title -repro:--build attached repro project for webplayer--run in Safari--see it cycle through different environment--NOTICE... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open attached project2. Open "test" scene in "Scenes"3. Press "play"The editor should crash. That is happening becau... Read more
[iOS] NullReference on app minimization when Socket.Select is used with ...
1. Open attached project2. Build to iOS with IL2CPP3. When project is running minimize app4. XCode will throw NullException5. Return... Read more
NetworkClient.Disconnect does not remove transport layer host
NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more
Network Authority problems
Authority is not setup correctly for NetworkIdentity objects in the scene. When NetworkServer.SpawnObjects() is called, for objects ... Read more
Tooltip value doesn't get passed to the PropertyDrawer
To reproduce:1. Open attached project2. Open test scene3. Select tooltip4. Move mouse over the Test field5. Notice that tooltip does... Read more
Editor crashes when stopping scene
To reproduce:1. Open attached project2. Play start scene3. select any object in scene4. Press stop5. Editor crashes Read more
[Crash] Unity crashes after SetTargetBuffers and GameObject.SetActive(fa...
To reproduce:1. Open attached project2. Play test scene3. Editor crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch