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Errors are thrown and Inspector's UI element is not drawing when a GameO...
How to reproduce:1. Open the ‘IN-117004' project2. Open the ‘Scene’ scene3. Select the ‘Example’ GameObject in the Hierarchy4. Obser... Read more
Collision between GameObjects is not detected when using Collider.layerO...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/CollisionTest.unity” Scene3. Make sure that the Scene ... Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more
Setting Terrain Height as a first action taken upon a Terrain Object wil...
Repro Steps:1. Install Terrain Tools package 3.0.2-preview.22. Create a Terrain Object in the scene3. Select the Paint Terrain Butto... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more
Additional memory allocated when removing WorkRequest in UnitySynchroniz...
How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
Shadows are rendered differently when Game view resolution settings are ...
How to reproduce:1. Open the “ShadowTest2.zip“ project2. Open the “Main Scene“ Scene3. Focus on the Game view4. Change the resolutio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation