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[AnimationMixerPlayable] Moving state while playing animation handled by...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Open MaleController in animator4. Move one of the states5... Read more
[WSA] Shared project in Universal Apps isn't loaded, when VS2015 is inst...
[WSA] Shared project in Universal Apps isn't loaded, when VS2015 is installed 1. What happenedShared project in Universal Apps isn't... Read more
Custom editor window freezes and spams InvalidOperationExceptions when c...
Steps to reproduce: 1. Open attached project (EndFunctionBug.zip)2. Click Test/TestExceptions button3. Notice the opened window is b... Read more
Images with no sprite assigned will inherit the textures of other images...
Repro steps:1) Open "TestScene" in the included project.2) Note the two canvases in the scene, BackgroundCanvas (disabled) and Dialo... Read more
Anchor Max.y property is unnecessarily added to animation
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Select "Canvas>Image With Animation" game object4. Open anima... Read more
Japanese Hiragana characters don't work
How to reproduce: 1. Open attached project2. Build to WebGL and run- Notice how the Japanese characters don't show up on screen Read more
Mess while rendering UI images with no material
How to reproduce: 1. Open attached project2. Open scene Scene1.unity3. Select gameobject Canvas/Image2 or Canvas/RawImage24. Move it... Read more
Animator.GetParameter throws NullReferenceException
How to reproduce:1. Open the attached project2. Play test scene3. You will get NullReferenceException which is caused by Animator.Ge... Read more
Animation Editor generates extra frames for UI objects whenever record m...
How to reproduce: 1. Open attached project2. Open scene AnimationEditorBug.unity3. Open the Animation window4. Select the gameobject... Read more
Right side "Alt" second level keyboard input does not work on WebGL
Steps to reproduce:1. Download and open attached project "New Unity Project.zip"2. Build it for WebGL3. Change keyboard layout to de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used