Search Issue Tracker

0
votes
Duplicate

[iOS] System.Convert.ToUInt32 returning invalid result when top bit is s...

iOS

-

Oct 26, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open original users project "UInt32Test.zip" 2. Enter the play mode and notice debug.log messages, both are t... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

-

Oct 27, 2019

-

Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce: 1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit... Read more

0
votes
Won't Fix

[Android] touch.deltaPosition is not zero when registering the first touch

Mobile

-

Oct 23, 2019

-

Version/s: 2017.4, 2017.4.29f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open and build QA-Supplied project 2. Press "Freeze" 3. Tap, drag and release anywhere on the screen Expect... Read more

0
votes
Fixed

[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...

Video

-

Oct 23, 2019

-

Version/s: 2019.2.10f1

How to reproduce: 1. Open attached "Video" project 2. Deploy to Motorola Moto G7 device 3. Observe the video playing Expected resul... Read more

0
votes
Fixed

Sorting Group component is disabled when entering Play mode and Enter Pl...

Scripting

-

Oct 25, 2019

-

Version/s: 2019.3.0a2, 2019.3.0b7, 2020.1

How to reproduce: 1. Open the attached 'Test.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. In the H... Read more

0
votes
Fixed

Crash on QuadTreeNodeRenderer::AddAsRenderNode in a Scene which has a Pl...

Terrain

-

Oct 26, 2019

-

Version/s: 2019.2.0b4, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Open the "CityStreets" Scene in the attached "case_1194200.zip" Unity project 2. Zoom in and out repeatedly in ... Read more

0
votes
Won't Fix

Material's RGBA output values are too high

Terrain

-

Oct 09, 2019

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a8

1. Open the attached 'PostProcessNaNs.zip'project 2. Open 'SampleScene' Scene 3. Select 'Main Camera' GameObject in the Inspector 4.... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

-

Oct 21, 2019

-

Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

-

Oct 25, 2019

-

Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

8
votes
Fixed

Screen mode does not change when changing Screen.fullScreen value on Mac

MacOS

-

Sep 23, 2019

-

Version/s: 2018.2.0b11, 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Download and open the user-submitted project 2. Build and run the project 3. Click "f" Expected result: Screen... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.