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NullReferenceException when toggling Show Asset Store search hits
Reproduction steps: 1) Create a new project (or open any existing one) 2) Open preferences window: Unity/Preferences/General 3) Togg... Read more
Missing 'Replace' dialog when dragging an asset to a new folder where a ...
To reproduce: 1. Create a folder with any name 2. Create material "A" in that folder 3. Create material "A" outside that folder 4. T... Read more
[UnityYAMLMerge] OSX: UnityYamlMerge opens fallback GUI tool but will ex...
Unable to repro; repro project no longer exists. Read more
[Video] QuickTime Crash : On Video importing using Legacy "MovieTexture"...
On importing video using "movieTexture" importer (which was imported successfully with new "VideoClip" importer) ,either Unity stops... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happened I tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html a... Read more
Child count doesn't decrease when Destroying them with a script
Reproduction steps: 1. Open "Minimalrepro.zip" project 2. Enter Play mode 3. Look at the output in the Console window Expected Res... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo: 1. Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete tree asset ... Read more
Tanks Tutorial requires "Axis" to be set again.
This is still happening in 2018.1.0a5 Repo 1. Open 2018.1.0a5 2. Head to the Asset Store and download Tanks! Example project 3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph