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[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
Rendering doesn't execute on multiple cores when Graphics Jobs are enabled
To reproduce: 1. Open attached project2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D123. Op... Read more
BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...
When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more
[HoloLens] Editor crashes after connecting to remote device after using ...
Steps to reproduce:1. Create a new Unity project2. Switch platform to WSA and check Virtual Reality supported in the project setting... Read more
[WSA] Touches do not invoke OnDrag when CursorLockMode.Locked on all Win...
Steps to reproduce:1. Open the attached project (BugProject.zip)2. Switch platform to Windows Store3. Add BugScene to build4. Build ... Read more
[iOS][Shaders] Specific shaders doesn't show; give errors based on selec...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Notice the errors in the Editor console.- Notice the e... Read more
[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...
iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last li... Read more
UnusedBytecodeStripper2 throws exceptions after iOS build completes
Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more
A specific animation character moves both directions vertically, instead...
To reproduce:1. Open project2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs are... Read more
Adding a child with the UI component to a GameObject under the same Canv...
How to reproduce:1. Open the attached "Dropdown Bug Reproduction" project2. Expand the "Canvas" GameObject in Hierarchy and inspect ... Read more
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