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[Daydream] Camera.stereoMirrorMode = true causes visual glitching
How to reproduce:1. Open user's attached project2. Build 'demo' scene to Daydream compatible device3. Move the view around4. Observe... Read more
MonoDevelop is not finding references when define symbols used
Repro steps: 1. Open attached project.2. Open Target.cs script with MonoDevelop3. Make sure only Target.cs tab is open4. Press "Find... Read more
"Action ID: [0] First character index: 22" messages are logged into the ...
How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Errors are thrown when installing a ProBuilder package
Reproduction steps:1. Create a new project with any template2. Open Package Manager (Window > Package Manager)3. Install the ProB... Read more
[VFX] OOM on GPU causing unexpected behavior with multiple spawner
Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more
[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...
Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more
Playmaker package doesn't work after importing
Steps to reproduce : - create a new project- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368- try ... Read more
The "Add Renderer Feature" button throws a NullReferenceException when t...
Reproduction steps:1. Open the attached “IN-50236 URP Rendering feature.zip“ project2. Select the “Test URP Asset_Renderer.asset” in... Read more
x, y, z, w values of HDR color are added to the timeline of Animation wi...
x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size