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[OSX] Render Texture does not work in Firefox, Safari
How to reproduce: 1. Open attached project2. Open scene Main.unity- Note how there is a cube properly rendered onto the texture3. Bu... Read more
Select Preset "None" icon changes after switching tabs
Steps to reproduce: Open any project. Click on any item in Hierarchy to view in the inspector. Click on the Select Preset (looks lik... Read more
Bug workflow test
please ignore Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
"Assertion failed on expression" errors thrown in Console when opening P...
Steps to reproduce: 1. Create new Unity project 2. Open Profiler (Standalone Process) 3. Obserce the errors thrown in the Console in... Read more
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...
How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more
[Oculus][TMP] ArgumentOutOfRangeException Selection is out of range for ...
Steps to reproduce:1. Download the attached user's project "TMProInput2020.zip"2. Make sure to target the Android platform3. Make su... Read more
Splines data points added when using the Spline Width tool ignore the De...
How to reproduce:1. Open the attached project "Splines.zip"2. Open the "SampleScene" Scene3. Select the "Spline" GameObject in the H... Read more
Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject