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[Timeline] Play ranges are not persisted when using the "undo" command (...
- Create a track with an animation clip- Create a play range- Delete the track- Undo (CTRL-Z) Result: The play range is lost. Read more
[Timeline] Animation Clip offset issue when dragging from the project vi...
- Create an animation track- Create an override track for the previous Animation track- Open the Project tab, start dragging an Anim... Read more
Error when drag-and-dropping behaviour on sub-state
Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more
"All modified" filter in Project View doesn't remember the listing layout
"All modified" filter doesn't remember the listing layout 1. What happened When selecting the "All modified" layout, it always displ... Read more
Crash after computer went to sleep
0x00000001801BB8A2 (FreeImage) FreeImage_MakeThumbnail0x00000001800189EC (FreeImage) FreeImage_DeInitialise0x000000018000EDFA (FreeI... Read more
Graph Visualizer: Auto scanning the scene crashes when you add an empty ...
To repreoduce: 1- Show graph visualizer2- drag any prefab from the Prefabs folder to the scene3- Unity crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning