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Pressing on DLL spams warning "Failed to parse value ('AnyCPU') for CPU"
Steps to reproduce:1) Download and open attached project2) Press on DLL in Project window Actual result: Warning appears in Console:... Read more
[PlaymodeTests] Scenes in build index are in different order when runnin...
To reproduce: 1. Open attached project.2. Run playmode tests in editor (passes)3. Run playmode tests in standalone (fails) Scenes in... Read more
[API Updater] Obsolete code located under #else in "#if UNITY_EDITOR" pr...
Steps to reproduce:1. Open the attached project2. API updater should pop up. Do the API update.3. Try building Scene "scene.unity" t... Read more
Overwriting ShaderVariant Collection destroys its AssetBundle reference
Steps to reproduce:1. Open QA attached project2. Select "NewShaderVariants" file in Project view3. Set "AssetBundle" to shaders or t... Read more
[Android] Texture.GetNativeTexturePtr always returns 0 for dynamically c...
To reproduce: 1. Download and open "JustPlainOldVulkan.zip" project.2. Open "Test" scene.3. Add "GetNativeTexturePtr.cs" script to S... Read more
Using MemoryMappedFile class from System.IO.MemoryMappedFiles namespace ...
To reproduce: 1. Open the project, attached by user (MemoryMappedFile.zip)2. Open "scene" scene if not open3. Enter Play mode Expect... Read more
Indirect shadow color disappears after moving viewpoint when rendering w...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene;2. Select Camera gameobject;3. Change Camera's rotation... Read more
FSBTool runs out of memory when import large audio clip
To reproduce:1. Import attached audio file (noise_large.wav) Actual: Audio file fails to import and following error is thrown in con... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project2. Add cube to scene3. Drag it to project tab make prefab out of it4. Once prefab is create... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce:1. Open Game View2. Open Aspect Ratio options3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView is red... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow