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[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX;2. Click Sign In button;3. Close Launcher window (either by clicking X button o... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
WebGL build crashes when opening a ZipArchive entry and "Code Optimizati...
How to reproduce:1. Open the “IN-106873_TestZipload“ project2. Open File > Build Profiles3. Ensure “Code Optimization” is set to ... Read more
The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns di...
How to reproduce:1. Open the “poc-strcmp“ project2. Open the “SampleScene“3. Build and Run for WebGL4. In the first TextField enter ... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
OnDrag is blocked by Perspective camera Clipping Planes Far value
Better Repro:- Open case_775756-TestDrag.7z project and its main scene- Both sprites have a OnPointerClick event handler that logs t... Read more
Virtual Player Editors Crash on SourceAssetDBWriteTxn::Run when entering...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the Multiplayer Play Mode window (Window > Multiplayer Play m... Read more
2D Sprite movement handles can be clipped by the camera
2D sprites handles can appear clipped in the scene view and can disappear. Steps to reproduce- Create a new empty scene- Create a ne... Read more
Blue highlights appear when some of the UI Builders panels are focused
How to reproduce: Open any project Create a UI Document Asset in the Project Browser and open it Click anywhere in the Viewport, the... Read more
"New Project" button misses a translation
Steps to reproduce: Open HUB Go to "Projects" -> "Settings" Go to the "Appearance" menu item Select the first language from the "... Read more
All about bugs
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Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject