Search Issue Tracker
Crash in InitWGL when opening project with -force-opengl command
To reproduce:1. Run Unity with -force-opengl commad2. Create new or open attached project3. Unity crashes Reproducible: 5.5.0p4, 5.5... Read more
[Realtime GI] Realtime Lightmaps don't disappear when Precomputed Realti...
Steps for reproduction: 1) Open the scene `t1` or create lightmap static cube and plane and set directional light to baked2) Ensure ... Read more
[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...
To reproduce:1. Open the attached project2. Build for UWP with these settings:SDK: Universal 10Target Device: anyUWP Build Type: XAM... Read more
UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...
Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have any... Read more
[Android] [Regression] WebCamTexture fails to resume with wct.Play after...
Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more
[Anim] Error in Console when applying Humanoid type
Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for L... Read more
Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...
Steps to reproduce:1. Download SourceEngineDepthFadeGlow.zip and open "main" scene2. Press play button to enter game mode3. Editor c... Read more
Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...
To reproduce:1. Open project2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more
Editing script crashes editor when using ScriptableObject.CreateInstance...
To reproduce:1. Open project2. Select 'Example/Open Shader' in menu3. Click 'Open Shader'4. Edit 'ReproduceCrash' script(for example... Read more
Two samenamed DLLs collide if both are included in 'Any Platform' except...
To reproduce:1) Open attached project2) Try building it on WebGL Expected: It builds normally, as both plugins are excludedActual: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row