Search Issue Tracker

0
votes
Fixed

Transition blend handles should not be inversable

Animation

-

May 05, 2015

-

Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Fixed

NetworkTransform can corrupt SyncVars

Networking

-

May 05, 2015

-

Version/s:

NetworkTransform component can corrupt the values of SyncVars on other scripts on the object. Only happens if components are "below"... Read more

0
votes
Fixed

465f1: UI issues with Battlestar Galactica

Webplayer

-

May 05, 2015

-

Version/s: 4.6.5

-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro:--login at http://eu3.battlestar-galactica.b... Read more

0
votes
Duplicate

Windows installer does not update the remaining space

Installer

-

May 05, 2015

-

Version/s: 5.1.0b5

Steps to reproduce : - start the installer- navigate to the location window- delete some 1+gb files on the drive and notice the rema... Read more

0
votes
Duplicate

Sudden font change on Scripting Reference search results page

Docs - Scripting Reference

-

May 05, 2015

-

Version/s: 5.1.0b5

Go to http://docs.unity3d.com/ScriptReference/30_search.html?q=command+line and scroll down to the middle of the search results. Not... Read more

0
votes
Won't Fix

Crash on trying to access Project Settings -> Time

Scripting

-

Apr 29, 2015

-

Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project "case_693444_ReproProject.zip".2. Try accessing Project Settings -> Time.3. Unity sto... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

4
votes
Fixed

VR - Flickering UI due to Water Planar Reflection

VR

-

May 05, 2015

-

Version/s: 5.1.0b5

Read more

0
votes
Won't Fix

[PolygonCollider2D] lined up segments causing incorrect collision

Physics2D

-

May 06, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "CollisionBugTest".2. Enter play mode.3. Observe squares passing 2D polygon coll... Read more

0
votes
Duplicate

Crash when closing Editor from Getting Started screen

Editor - Other

-

May 06, 2015

-

Version/s: 5.1.0b6

Crash when closing Editor from Getting Started screen 1. What happenedGot a crash message after exiting Editor from Start screen. 2.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.