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1
votes
Won't Fix

WebGL build crashes before launching game environment

WebGL

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Apr 24, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Build & run for WebGL3. Wait for the app to load on your browser4. Notice that the app c... Read more

0
votes
Postponed

[OpenGL] Unity build crashes immediately running under Sandy Bridge inte...

Deployment Management

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Apr 23, 2015

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Version/s: 5.0.1f1

Steps to reproduce: Note: Only reproducible on machine with Sandy Bridge integrated GPU as the primary graphics adapter. 1. Open the... Read more

0
votes
Fixed

Crash after trying to add a non-existing Material and a script to a game...

Editor - Other

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Apr 27, 2015

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Version/s: 5.1.0b4

To reproduce:1. Open attached project2. Select Mat, NavAgentController and New Material assets from the Project view3. Drag them int... Read more

0
votes
Fixed

[Camera] Shadows are being incorrectly culled

Camera

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Apr 27, 2015

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Version/s: 5.1.0b4

Shadows are being incorrectly culled and will suddenly reappear as the camera moves. Reproduction Steps:1. Run the scene 'ShadowTest... Read more

1
votes
Fixed

Object accelerating through AddForce(Vector3.zero)

Physics

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Apr 27, 2015

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Version/s: 5.0.1f1

-e: sphere object gets velocity over time and starts moving veeeery slow and builds up in speed, altough the vector is (0,0,0) -repr... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

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Apr 27, 2015

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Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

In Profiler GPU usage eats lots of memory

Profiling

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Apr 27, 2015

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Version/s: 5.1.0b4

In Profiler GPU usage eats lots of memory 1 Create new project and open Profiler window2 In Profiler Add Profiler-> GPU - GPU usa... Read more

0
votes
Duplicate

Image effects with DX11 causes black screen in game view

Graphics - General

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Apr 27, 2015

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Version/s: 5.1.0b4

1. Open project.2. Open scene "test".3. Notice that game view is black.4. Change to DX9.5. Now everything works as it should be. Reg... Read more

5
votes
Fixed

OnTransformChildrenChanged() called twice

Scripting

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Apr 10, 2015

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Version/s: 5.0.1f1

To reproduce the bug follow the steps1. Open "case_688317-OnTransformChildrenChangedCalledTwice" project2. Open "Main" scene3. Run s... Read more

1
votes
Fixed

Rendering trees with shadows to an off-screen buffer breaks renderer

Shadows/Lights

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Apr 25, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene TestScene.unity- Scene contains a few cameras as well as a few primitive obj... Read more