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Won't Fix
Votes
1
Found in
5.0.1f1
Issue ID
692042
Regression
No
WebGL build crashes before launching game environment
To reproduce:
1. Open attached project
2. Build & run for WebGL
3. Wait for the app to load on your browser
4. Notice that the app crashes (chrome) or throws out an error (Mozilla) - "Invalid array length" or "missing ; before statement"
Explanation: the webgl memory was set to an invalid (and a really high) number.
Comments (2)
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MaxGuernseyIII
Mar 05, 2016 08:51
256mb, for me.
SantaKlaus
Nov 15, 2015 17:49
I m running into this problem with memory set to 500mb. Is that "really high"?