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Won't Fix

Votes

1

Found in

5.0.1f1

Issue ID

692042

Regression

No

WebGL build crashes before launching game environment

WebGL

-

To reproduce:
1. Open attached project
2. Build & run for WebGL
3. Wait for the app to load on your browser
4. Notice that the app crashes (chrome) or throws out an error (Mozilla) - "Invalid array length" or "missing ; before statement"

Explanation: the webgl memory was set to an invalid (and a really high) number.

Comments (2)

  1. MaxGuernseyIII

    Mar 05, 2016 08:51

    256mb, for me.

  2. SantaKlaus

    Nov 15, 2015 17:49

    I m running into this problem with memory set to 500mb. Is that "really high"?

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