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[Physics2d] Collider2d.attachedRigidbody throws exceptions from destroye...
To reproduce:1. Open attached project2. Open scene test3. Enter play mode. Cubes will start moving into a green square, which destro... Read more
[Input] Input.GetAxis always returns 0 in a built game
Reproduction steps:1. Open attached project2. Open scene "Main"3. Run the game in editor4. Move using WASD keys (success!)5. Build t... Read more
[TreeCreator] tree's nodes don't have parameters
How to reproduce:1. Create a new project2. Create a Tree3. Select the node in the inspector4. Notice that parameters are missing5. Y... Read more
[Perforce] Unity deletes contents of p4tickets.txt if no password supplied
To Reproduce: 1. Connect to a password protected p4 server with p4v.2. Create an empty project in Unity, set VC to Perforce add conn... Read more
Unity 5.1.1 broke Input.GetKey for Linux standalone
-e: seems like the keys are never released -repro:--import attached scene--play in editor--press up or down key--notice it is shown ... Read more
Input field value changed broken behavior on mobile devices
Steps to reproduce: 1. Open the attached project2. Open and play the scene3. Select the first input field4. Enter some text5. Notice... Read more
[Hinge Joint] If Connected Body is disabled crashes on object enable
Enabling game object, which has hinge joint and joint's connected body is other disabled game object crashes editor. Steps to reprod... Read more
[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6
To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more
[DefaultProbe] Skybox ambient doesn't work if scene is not baked unlike ...
To reproduce:1. Open attached project2. Run scene 13. Change ambient intensity4. Notice that it isn't applied when set to skybox if ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios