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[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more
[Android] Distortions on the screen when application launches if Show Un...
Steps to reproduce: 1) Open Unity and create a new project2) Switch platform to Android3) Player Settings >> Splash Image >... Read more
Crash on LightProbesManager::GetLightProbeJobData when entering the Play...
Reproduction steps:1. Open the attached “LightProbes.zip” project2. Open the “Assets/Main.unity” Scene3. Enter the Play Mode Expecte... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more
[Linux][Vulkan][AMD] Crash on end_subpass when docking a window to the e...
Reproduction steps:1. Create a new project2. Switch to Vulkan, if the editor is not already using Vulkan3. Open the Project Settings... Read more
[Cache Server] Crash when using -batchmode -quit
This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation