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Animation preview for sprites should be fixed in 2D
The screenshots below are taken from the Standard Asset Sample Project that comes packaged with the Unity installer. Open the 2D Cha... Read more
uGUI scroll view does not work as expected when instantiated on some And...
Instantiating uGUI scroll view on some android devices causes it to work improperly. Read more
[Metal] GrabPass distortion issue
To Reproduce: 1. Deploy the attached project with Metal.2. Observe that the shader is rendered incorrectly. Read more
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable ...
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable Prefabs 1. What happened 2. How we can reproduce it us... Read more
[WSA] Docs missing some defines
This page has missing some defines, like UNITY_WP_8_1 and UNITY_METRO_8_1:http://docs.unity3d.com/Manual/PlatformDependentCompilatio... Read more
[manual] missing definition for UNITY_METRO
The definition for UNITY_METRO is missing in the following page:http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This pa... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What ... Read more
Network Information window should be improved
Network Information window should be improved 1. What happenedInfo in red rectangle(on the image) is general info for application in... Read more
The plane changes its color after Launching LAN Host
The plane changes its color after Launching LAN Host 1. What happened 2. How we can reproduce it using the example you attached1 Cre... Read more
closed network player fails to load cache admin page
-e: see title, only throws an error -repro:--get latest closed network plugin (webplayer-x86_64.dmg)--remove any already installed p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field