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BuildPipeline.BuildPlayer throws "Opening file failed" if path is withou...
Make sure to have Mac target support installed to reproduce this issue. Reproduction steps: 1. Open the attached project 2. Sselect... Read more
[iOS] Notifications are not displayed in App
To Reproduce: 1. Build the attached project. 2. Enable Remote Notifications in Capabilities tab and deploy. 3. Push a remote notifi... Read more
BuildPipeline.BuildPlayer is late to register the path change
Reproduction steps: 1. Open the attached project 2. Tools menu item "Build" -> "Build this" 3. Open the project folder and notice th... Read more
2D Rect Mask permanently applied even if component is removed
Reproduction steps 1. Open repro project (3.rar) 2. Open scene "3" 3. Add component "Rect Mask 2D" to the Canvas 4. Remove Rect Mas... Read more
[IL2CPP] Not all files get removed and increase game file size
Not all files get removed and increase game file size. Files: \Payload\[appname].app\Data\methods_pointedto_by_uievents.xml \Pay... Read more
[iOS] Content not appearing on canvas in iOS<9
To reproduce: 1. Open the attached project 2. Build to iOS 3. Run on a device that has iOS<9 4. Press the button to play as a guest ... Read more
Win8: Controls` values become prefilled for joysticks while changing on ...
Only for Windows. Is not reproducible on Mac Was tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the p... Read more
[Android] Compass test crashes on Lollipop and Marshmallow
To reproduce: 1) Open attached project 2) Build and run on Android 3) Wait 0-20 seconds 4) The app crashes DUT (reproduced): Google... Read more
[GLCore] No quadbuffer stereo support via the -enable-stereoscopic3d com...
Looks like stereo rendering is not implemented on GLCore. Read more
All about bugs
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