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Hidden/Post FX/ shaders with cginc file source fails to compile and thr...
To reproduce:1. Create a new project with LW VR template2. In the package manager, add PostProcessing3. Change building settings to ... Read more
[LWRP] BoatAttack throws error on OpenGLCore
-e: see title, project still works though. error not thrown on DX11 or Vulkan -repro:--import BoatAttack from https://github.com/Ver... Read more
[Animation] Cannot scrub "Transition" animation previewer time when wind...
Not able to scrub "Transition" animation previewer time when window in un-docked.Scrubbing a clip works fine. Scrubbing when docked ... Read more
[Android] Game freezes when using AssetBundle.LoadFromMemory
To reproduce: 1. Open the attached project (playerFreeze.zip)2. Build and Run on Android device3. In the game, press Begin4. Wait fo... Read more
[Android] Tall screen with notch has a black bar instead of rendering in...
Steps to reproduce:1. Create a new project2. Switch to android platform3. Go to Player Settings > Resolution and Presentation >... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps:1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip")2. Enter Play mode3. Drag and drop Assets/Resources/Pref... Read more
Unable to attach scripts to Prefabs created with Unity 5.4 and earlier
Steps:1. Open attached project ("New Unity Project (19).zip")2. Select Prefab "54" (or "53", or "52"). Note: these Prefabs were crea... Read more
Scripts lose reference to a dll when Auto Reference is toggled off and o...
How to reproduce:1. Open the attached project "Auto_Reference_repro"2. In the Assets folder find fun.dll3. In General tab of fun.dll... Read more
Analytics 3.1.1 - Selecting the Documentaion weblink in the Package Mana...
When viewing Analytics version 3.1.1 in Package Manager, if you select the Documentation weblink you will get a 404 error. This cont... Read more
[VSTU]: Using enum flags displays "Node not supported
How to reproduce:1. Open user attached project and open Scenes/SampleScene.unity2. Execute "Assets > Open" C# Project3. Add break... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code