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Custom hotkeys are case sensitive
Steps to reproduce:1. Open attached project.2. Rotate scene's camera a bit.3. Press "y" - nothing happens (if caps lock is off).4. P... Read more
Wording error on standalone build page
1. What happenedOn the manual page "Overview, Basics, Interface, Publishing Builds":http://docs.unity3d.com/Manual/PublishingBuilds.... Read more
Hinge Joint motor not always activated in Editor
To Reproduce: 1. Open scene TrapWorkshop in the attached project.2. Play, click on the sphere.3. When it touches the plane click on ... Read more
[BakedGI] Overlapping UV islands causing black blotches, streched UVs, w...
Repro:1) Load attached project2) In the Scene window, set render mode to "Global Illuminaton -> Baked"2) Select the WALL object, ... Read more
White outlines on trees caused by Anti-Aliasing in forward rendering
To reproduce:1. Open project "AA white outlines"2. Open scene forward3. Notice white outlines on treesThey go away if you turn off A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component