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[WebRequest] Occasional "Unable to complete SSL connection" errors with ...
Steps to reproduce:1. Open QA attached project2. Open SampleScene.unity3. Build and Run the project on Android device (at least on 5... Read more
Game is runs in Fullscreen instead of Windowed mode when changing the bu...
How to reproduce in 2018.2, 2018.3:1. Open new empty project2. File>Build Settings...>Player Settings3. Set Fullscreen mode to... Read more
[Wild Crash] Editor crashes on HomeWindowHandler::LearnTabOpenedCallback...
How to reproduce:1. Open Unity editor -OR- 1. Open Unity editor2. Enter play mode -observe the crash Users reproduced this issue wit... Read more
[Android] Button cannot be pressed on the right/bottom half of the scree...
Repro steps:1. Open attached project2. Build and Run on Android3. Click the huge button twice to change the resolution4. Rotate phon... Read more
NullReferenceException is thrown when using Pointer Enter Event Trigger ...
How to reproduce:1. Open attached project "BUG-RAYCAST"2. Enter Play Mode3. Move mouse cursor on cube Expected result: Event Trigger... Read more
TrackAssets in namespaces reports a Warning when a track is added to a T...
To reproduce: 1. Download the attached project "_TEST DS2 2018.2.5.zip" and open in Unity2. Open Timeline window3. Create Empty game... Read more
Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more
Auto Shader Stripping doesn't strip shaders passes that are not referenc...
Steps: 1. Open MingWai's project in comment2. Build a player3. Observe consoleActual: There are 2 message about Shader1 pass "s1p2",... Read more
[Android] Screen orientation mode changes for a second when the device i...
Repro steps:1. Open attached project2. Make sure that Android Player Settings -> Default Orientation is set to "Auto Rotation"3. ... Read more
[Linux editor] Symbol characters not shown/entered in Text fields
-e: when pasting a string of symbols into a UI > Text field not all of them are pasted/shown--works with Windows and OSX editor -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"
- A tile from the wrong layer gets selected in the Tile Palette when an Aseprite file with multiple layers is imported as a Tile Set
- Particle geometry is inverted, billboard is not lit, not receiving shadows in cubemap reflection when Render Alignment is set to View
- Menu bar list orders change when Domain Reload is performed
- Unity Hub Module icons wrap poorly when they occupy two rows