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Unity slows down, becomes unusable when using the Debugger in MonoDevelo...
Unity slows down and becomes essentially unusable when using the Debugger in MonoDevelop and finishing the debugging process with "S... Read more
Skybox in reflection probe is not updated if Ambient and Reflection Inte...
1. What happened Skybox in reflection probe is not updated if global Ambient and Reflection Intensities = 0 2. How we can reproduce... Read more
[Terrain] Culling performance spikes moving a terrain with a camera atta...
To reproduce: 1. Open the project and play the scene 2. Select the center GO and check the doMove option. 3. Observe spikes in prof... Read more
Input needs two touches to work on some Android on second run
When you build to android, the second time the game runs it requires to hold atleast two fingers on screen for input to work. Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using th... Read more
[Version Control] Cannot connect to the perforce server from Windows mac...
Only Windows, Mac machines work fine. 1. Download and install the latest versions of perforce server and client 2. Create a workspac... Read more
List<Vector2>().Clear() crashes WebGL under very specific circumstances
How to reproduce: 1. Open attached project 2. Build to WebGL and run - The build crashes after a moment, exception catching is dis... Read more
[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do...
Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 ... Read more
[RenderTexture] New Render Texture preview in Project and Inspector tabs...
New Render Textures appear with visual artefacts in the Project/Inspector previews in OSX editor. Repro steps: 1. Open attached pro... Read more
Sometimes it is unable to Unlink or Link the project in the Connect window
this bug consists of two in fact - please see comments - one comment for one part of the bug (please use Editor.log only attached in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers