Search Issue Tracker
[webGL]Panning of 3d sounds is inversed in a webgl build
To reproduce:1. Open attached project2. Open scene3. In the scene you see that one sound source is on the left, the other one on the... Read more
[InputField]When the InputField.text field is accessed via script from a...
To reproduce:1. Open attached project2. Open FreeCameraDemo scene3. Press Play4. Click Singapore or Caribbean Button5. Notice that i... Read more
Standard Assets contain missing references
Steps to reproduce:1. Download attached MissingReferenceUtility script. It is based on script found at http://gamasutra.com/blogs/Li... Read more
[ReflectionProbes] Reflection on a mesh doesn't work unless it is rotated
Steps to reproduce:1. Open the attached project and the scene2. Let the scene bake, observe the floor (it reflects sky directly, whi... Read more
Black triangles at random vertex positions
To reproduce:1. Open the attached project2. There is a scene with a script, an object and the object is animated3. Observe the black... Read more
[WP8][Shaders] Pause-Resume takes longer on certain devices
To reproduce:1. Open attached repro.unitypackage. It's a project that has a few cubes in a scene. The cubes have different materials... Read more
Touch input stops working after using native keyboard on Android
If native keyboard is being used on Android, touch input is lost after writing something and clicking "Done" Read more
Xbox One build postprocessor (and possibly others) are copying native pl...
See 630955 for a repro project. Build for Xbox One. Read more
Mesh.CreateVBO call time is significantly higher on iPhone4 (takes up to...
Mesh.CreateVBO call time is significantly higher on iPhone4 (takes up to 30ms) To reproduce:1) Download and open project2) Build and... Read more
[InputField][Mobile]InputField doesn't open keyboard on mobile
The new UI Input Field does not open keyboard when tapped on Mobile devices from 4.6.1p2 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically