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Shadows are not rendered on the transparent material when the "Deferred"...
How to reproduce:1. Open the project “IN_34814”2. Change “Rendering Path” to “Deferred” in “Assets/Settings/URP-HighFidelity-Rendere... Read more
Typo in the "Templates" documentation page for the "2D Mobile" template ...
How to reproduce:1. Open the Unity documentation page: https://docs.unity3d.com/hub/manual/Templates.html2. Scroll down to the “Core... Read more
Baking ReflectionProbe leaves unbaked data when it is baked via a script...
Reproduction steps: 1. Open the attached project “ProbeProject”2. Open the “Assets/Stuff/Scenes” folder3. Select one or more of the ... Read more
Dragging an element below a certain threshold makes it disappear from a ...
Steps to reproduce: 1. Open any project2. Create a Script with a public array field (e.g. “public GameObject[] myObjects”)3. Attach ... Read more
"Unhandled exception at 0x00007FFD58D4CC91 (GameAssembly.dll)" is thrown...
How to reproduce: Open the attached project "test21_3_1_16.zip" Build the project for UWP Open the built Solution Deploy on HoloLens... Read more
Object overlay camera does not render when Depth/Stencil Buffer is disabled
How to reproduce:1. Download the attached "urp-2d-bug" project2. In the project window, go to "Settings" > "Renderer2D"3. In the ... Read more
Editor crash when generating lighting on a scene with a terrain
Reproduction steps:1. Open attached project from https://jira.unity3d.com/browse/UUM-1370 (1408331_SoundDesign.zip).2. Open Windows&... Read more
IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps:1. Open the attached project “LightPositionBug”2. Select File > Build and run3. Observe the scene in the Playe... Read more
Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling
Reproduction steps:1. Open the attached project "mipstreaming-scale"2. Open "SampleScene"3. Make sure the Game view resolution is 10... Read more
Shader.FindPropertyIndex causes crash in MonoBehaviour.OnValidate
How to reproduce:1. Download the attached project2. Select the "Square" game object3. Drag the "GradientMaterialPropertyBlock" scrip... Read more
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