Search Issue Tracker
Active
Votes
0
Found in
2020.3.46f1
Issue ID
UUM-31167
Regression
No
Object overlay camera does not render when Depth/Stencil Buffer is disabled
How to reproduce:
1. Download the attached "urp-2d-bug" project
2. In the project window, go to "Settings" > "Renderer2D"
3. In the Inspector window, set the "Depth/Stencil Buffer" to off
4. Observe the Game view window
Expected outcome: The square does not disappear
Actual outcome: The square disappears
Reproduced with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Add comment