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Crash when using analytics in combination with VR toolkits
Repro steps: - The easiest way to get this crash is to start a new project in Unity Editor 2018.3. 0a7 with the VR Lightweight templ... Read more
[Vulkan][AMD] Running windowed player with VSync off crashes graphics dr...
Steps to reproduce 1. Create new project2. Open player settings3. Disable Automatic graphics API for windows4. Add Vulkan and make i... Read more
Package Manager Window Layout gets corrupted by a specific Unity Editor ...
How to reproduce:1. Install user-submitted Unity Editor window layout (pacman_broken.wlt)2. Open a new Unity project3. Open Package ... Read more
OnPostprocessMaterial is not called when trying to Reimport material
How to reproduce:1. Open my attached project ("case_1065882_material.zip")2. Find "New Material" in the Assets folder and Reimport i... Read more
[2D Animation] Crash when generating bones in "Sprite Skin" on an object...
How to reproduce:1. Open attached project "ShaderBonesCrash.zip" and scene "TestScene"2. In Hierarchy window, select "Player" object... Read more
[2018.2] Crash on Transform::CheckConsistency when calling Instantiate(R...
How to reproduce:1. Open the "TransformCheckConsistency_Crash.zip" project2. Open the "Mainscene.unity" scene3. Press Play Actual re... Read more
Unity Crashes when loading a specific project
How to reproduce:1. Try openning user-submitted project (Deliver.zip) Expected result: Unity loads the projectActual result: Unity c... Read more
[Recorder] WebM video stops playback when recording is going on
To reproduce: 1. Download attached project "ImageSeqWithAlphaRecTest.zip" and open in Unity2. Open "SampleScene" scene3. Go to Windo... Read more
Scene view picking is not working after upgrading project to 2018.3.0a6
Steps to repro: 1. Open attached project and 'intro_ext' scene;2. Select blue plane gameobject in the Scene view. Expected result:'i... Read more
UIElements: Creating custom Popups is limited by internal API.
Creating a custom popup field that derives from BasePopupField or PopupField is limited because the 2 functions GetValueToDisplay an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section