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Setting RenderTexture to null when Post Processing Behaviour is enabled ...
Steps to reproduce:1. Download and open the attached project2. Open Scene "test"3. Enter Play Mode Result: view is flipped verticall... Read more
SceneManager.SetActiveScene() does not set active scene when called in A...
To reproduce: 1.Download and open attached project.2.Open scene "Scene".3.Open NewBehaviourScript.cs and uncomment the call to Test(... Read more
Upgrading to 5.6.0b6 breaks mp4 meta file
Steps to reproduce:1. Download 874676_repro.zip2. Open project in 5.6.0b43. Select clip and check the Inspector (Import Setting is s... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps:1. Open the attached project;2. Open the scene "Scene";3. Disable an object "Not A Prefab" and clear Console wind... Read more
Unity Shader Compiler crashing when looking at material which has custom...
The project is already rigged to crash the Shader Compiler upon launch, the following steps are too replicate the crash. 1) Open att... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more
[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explains... Read more
[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene;2. Go to Edit -> Project Settings -> Player;3. Unchec... Read more
[WebGL] [Chrome] Audio not played on left channel
To reproduce:1) Open attached project and scene2) Play it in editor - notice it plays on both channels3) Build and run for WebGL4) T... Read more
"Unaccounted time" performance spikes, after clip is stopped with AudioS...
To reproduce:1. Open attached project.2. Play "scene" scene.3. Open profiler.4. Press O quickly multiple times. (sound is played, no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow