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Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...
Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, 4... Read more
GUI Style Wordwrap causes extra spacing at the end of label to appear
To reproduce:1.Open attached project or check this forum post for repro steps without project: http://forum.unity3d.com/threads/guis... Read more
When position value is set to a small number in Rect Transform, it is no...
1. Open the attached project2. Open "scene1" scene (It has Canvas, Button)3. Click on 'Button' in Hierarchy4. Note that the field 'P... Read more
Japanese characters are not seen inside of the new Input Textfield whil...
How to reproduce:1. Create a new project2. Add Text in Hierarchy3. Switch language to Japanese IME (set for example Hiragana)4. Type... Read more
Changing QualitySettings in batchmode causes a crash
To Reproduce: 1. Open the attached build, or add this line"QualitySettings.vSyncCount = 0;"to a new script.2. Build & Run on OSX... Read more
WebCamTextures tear on iPhone4
WebCamTextures tear on iPhone4 when the WebCamTexture size is specified to something other than the default size. Read more
Horizontal Layout Group does not work correctly on the ScrollView
To reproduce this bug: 1. Open the attached project2. Open ScrollView scene2. Expand the Canvas/Window/Content/ScrollView/Content3. ... Read more
The new GUI sliced images doesn't work correctly with orthographic camer...
To reproduce:1. Create new project2. Import attached sprite3. Set camera to orthographic Projection of size 5 (default one)4. Set al... Read more
Avatar Fingers not configured automatically.
With certain assets, the fingers don't get configured automatically. When trying to manipulate them, the rig validator goes red, and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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