Search Issue Tracker
Local notifications are not working on iOS 8
To Reproduce: 1. Build the attached project, and deploy it to iOS2. On iOS 8 devices none of the notifications from the 'Notificatio... Read more
Platform define UNITY_IOS is missing
http://docs.unity3d.com/Manual/PlatformDependentCompilation.html Platform Dependent Compilation page is missing UNITY_IOS platform d... Read more
Multiple animations displayed in preview window if there are multiple tr...
1. Open attached project "repro_647063"2. Open scene "Untitled"3. Open Animator window4. Select "Bugc" on Project Window5. Select tr... Read more
UnityAppController doesn't set pause to false, after using image picker ...
To Reproduce: 1. Open & build the project attached to the post to an iOS 8 device. 2. Click open file & "Allow access", sele... Read more
Crash when exporting a scene as a package
Steps to reproduce : - import the project attached- export the "test" scene as a package and Unity will crash *Note:Not 4.6 specific... Read more
TouchScreenKeyboard behaves unexpectedly when it is opened while Standal...
Steps to reproduce:1. Download attached project. Note that "Allow Activation On Mobile Device" is set to true in Standalone Input Mo... Read more
Crash when opening a C# script
Steps to reproduce : - import the project attached- create a new C# script- double click to open it and Unity will crash *Note :Not ... Read more
Cannot open a project using file -> open project -> open other
Steps to reproduce:1. Open any project2. Go to file -> open project -> open other3. Select any other project and confirm selec... Read more
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm do...
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm doesn't load in IE 2) How can we reproduce it using the example... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template