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Background image is flipped when background slice value is default (0)
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Cauldron compone... Read more
Crashes when invoking AStruct callback
Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more
[UI Toolkit] Label size takes more than 100% width when set to 100%
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more
[UI Builder] Warnings are thrown in the console when changing background...
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select the Cauldron com... Read more
[UI Builder] Objects are pushed incorrectly inside visual element
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Observe "Recipe" button... Read more
[UI Builder] Text size % are inconsistent
How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select .buttonSmall cla... Read more
TreeView is reordered incorrectly when reordering items between differen...
Reproduction steps:1. Open the attached project “TreeViewReorderingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Pla... Read more
[VFX Graph] Undoing actions results in incorrect values instead of retur...
How to reproduce: Create a new particle system Add a set position block in initialize Drag-change the value Press Ctrl+Z/CMD+Z to un... Read more
Can not create new font when using TextMeshPro
Reproduction steps:1. Open the attached project “TextMeshProFont“2. Open the Fonts folder “Assets/TextMesh Pro/Fonts”3. Right-click ... Read more
The list is non-reorderable when the property is bound to the objects
Reproduction steps:1. Open the attached project “BindingBug“2. Open the scene “Assets/Scenes/SampleScene”3. In the Hierarchy window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor