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WebGL build crashes with out of memory error
The attached project works fine in the Editor, but crashes as a WebGL build: http://i.imgur.com/7yBSwlR.png Looks like an out of mem... Read more
Missing Icons in physics 2d effector images
Area effector 2DPoint effector 2DSurface effector 2DPlatform effector 2D Read more
A disconnect option should be added to Version Control in in Editor sett...
A disconnect option should be added to Version Control in in Editor settingsCurrently it is not possible to disconnect from a server Read more
Missing System.Type definitions
User says the problem is Unity doesn't support Win Store libraries (NET 4.5) and as such there's no way to implement GetRuntimeMetho... Read more
Dragging an input field from game view to console throws exceptions
To reproduce:1. Import Unity UI examples or Open attached project2. Open scene Controls3. Enter play mode4. Click and drag the big i... Read more
player fails to start, throwing pointer errors
-e: see title, when trying to start it just throws an error and nothing is happening -repro:--create new project--save empty/simple ... Read more
Speed variance is missing from Surface Effector from image
As title says in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-SurfaceEffector2D.html there's needs to be image a... Read more
There shouldn't be - in 'rigid-bodies'
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-PointEffector2D.htmlunder Drag and Angular drag "Rigid-bodies" i... Read more
Tag exceptions cause input fields to behave erratically
For instance, having an event change the tag of a gameobject with the text being entered causes the text entered to become invisible... Read more
[ReflectionProbes] Runtime probes are always updated on awake on the Sta...
Steps to reproduce this issue: 1. Open the attached project ('ETReflectionProbes')2. Open 'bug3' scene3. It has a reflection probe a... Read more
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