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0
votes
Fixed

Polygon collider 2D has faulty information regarding hold+shift key comb...

Docs - Manual

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Jan 13, 2015

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Version/s: 5.0.0b19

"You can edit the polygon’s shape directly by holding down the shift key as you move the mouse over an edge or vertex in the Scene v... Read more

0
votes
Fixed

(Assets > Create > Physics Material 2D ) should be (Assets > Create > Ph...

Docs - Manual

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Jan 13, 2015

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Version/s: 5.0.0b19

this is in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-PhysicsMaterial2D.html Read more

0
votes
Fixed

hinge, wheel and slider joint docs needs to be updated with how some set...

Docs - Manual

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Jan 13, 2015

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Version/s: 5.0.0b19

See attached. The position of 'use motor' has been moved to under Suspension and not above. Read more

0
votes
Fixed

Audio Time in WebGL doesn't update

Audio

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Jan 13, 2015

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Version/s: 5.0.0b19

To reproduce: 1. Open attached project 2. Open test scene 3. Play scene in the editor and see that the texts update as the music pl... Read more

0
votes
Fixed

Typo on Manual/webgl-gettingstarted.html

Docs - Manual

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Jan 13, 2015

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Version/s: 5.0.0b19

-e: on page Manual/webgl-gettingstarted.html it says "atechnology" while it should be "a technology" Read more

0
votes
Won't Fix

[Shadows] Cascade visualization always shows thin slices of not-used cas...

Shadows/Lights

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Jan 13, 2015

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Version/s: 5.0.0b19

To reproduce: 1. Open attached project 2. Open scene 1 3. Notice that at around shadow distance all cascades are shown even if no or... Read more

0
votes
By Design

[Standard] When zooming in the Editor shader disappears if using transpa...

Shaders

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Nov 19, 2014

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Version/s: 5.0.0b11

Zooming in with camera, shader disappears when set to transparent rendering mode. Repro gif: http://gyazo.com/e974b273a491c97d15ee3... Read more

0
votes
Fixed

When a class has a large amount of Virtual methods (>256), it fails to e...

WebGL

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Jan 13, 2015

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Version/s: 5.0.0b19

To reproduce: 1. Create new project 2. Download attached script 3. Attach script to camera 4. Make a build for WebGL 5. Build fails Read more

0
votes
Fixed

[ReflectionProbe] RenderProbe breaks when resolution is changed in runtime

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post & play. 2. Notice that the probe's resolution is set to 1024... Read more

0
votes
Fixed

[ReflectionProbes] Changing resolution to an unsupported value causes OS...

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

To Reproduce: 1. Open scene test in the project attached to the post (662544_reflection_probe_res_runtime) & play. 2. Change the fi... Read more

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