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Most of Editor freezes due to lost device in graphics system when moving...
To reproduce: 1) Open the attached project (case_1154331-case_1146327-minimal.zip) and then the "Testing/Sculpt/Sculpting" scene 2) ... Read more
[HDRP] Creating HD template scene does not work and an exception is thrown
Steps to reproduce: 1. Open attached project 2. Go to Project window 3. Right Click -> Create -> HD Template Scene 4. Observe that "... Read more
[HUB] Help leads to "This page doesn't exist".
Help leads to "This page doesn't exist". Steps to repro: 1. Open Hub. 2. Click on account option in the top right corner. 3. Click o... Read more
[HDRP] Incorrect sorting of transparent merged objects using HDRP lit sh...
How to reproduce: 1) Open attached project HDRPTest.zip 2) Open SampleScene scene 3) Make sure that HDRPTestMat has Surface Type set... Read more
[Editor][VR] VR SDK's that have additional properties near their title a...
How to reproduce: 1. Open attached project 2. Go to XR Settings and add Oculus as SDK 3. Observe that SDK title is not rendered corr... Read more
[Hub] Unity version dropdown gets clipped in Hub when multiple versions ...
Unity version dropdown gets clipped while selecting unity version from Hub when there are multiple Unity Versions are located. Step... Read more
[HUB] "Save dialogue box" gets opened twice on clicking cloud button
"Save dialogue box" gets opened twice on clicking cloud button Steps to repro: 1. Open Unity Hub 2. Click on Download Cloud Project... Read more
[Rendering] VFX Graph outputs do not work well with the real values used...
HDRP scenes by default now start with more physically accurate values, and use post processing to tone down the exposure. The VFX pa... Read more
[Packman] Package Manager does not display any result on using "Canvas" ...
Package Manager does not display any result on using "Canvas" keyword for Unity UI Package. Steps to repro: 1. Create a new projec... Read more
[Player settings] Cannot reorder Graphic APIs for Windows
Steps to reproduce: 1. Open a new project 2. Click on Edit > Project settings > Player 3. Unceck Auto Graphic API for Windows 4. Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private