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[Project Settings] Unity crashes when a VFX is playing and the VFX proje...
The default settings in Project Settings - VFX start off without any compute shaders assignments. (new in 19.3 / 7.0.0?) Manually as... Read more
HDRP/Lit shader is not rendered in standalone build when SRP Batcher is ...
How to reproduce: 1. Open the project from the cloud 2. Build and run Expected results: Both cubes are displayed Actual results: On... Read more
[IL2CPP] The sockaddr_un structure is not properly filled when trying to...
The IL2CPP runtime does not properly fill the sockaddr_un structure that is passed to the bind() or connect() system calls when tryi... Read more
Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...
gemalto build:Version 2019.1.0(windows) steps: 1.install the unity2019.1.0f2 2.generate Unity_lic.ulf with the crack tool named Uni... Read more
AssemblyUpdater silently fails if its path contains spaces
if Unity gets installed to a folder with spaces in its name, AssemblyUpdater fails silently which may lead to edit time as well as a... Read more
Setting AudioMixer's Exposed Values from the Awake Method fails without ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "TestAudioBug.zip" Project 2. Enter Play Mode 3. Inspect the Expos... Read more
Color of the Toolbar in some windows changes as if it was in Play Mode w...
How to reproduce: 1. Open attached project "Case_1130997_repro.zip" 2. Open "ScriptWithErrors" script 3. Write "asdf" at the end of ... Read more
EditorWindow.ShowModalUtility() doesn't prevent interactions with the Ed...
How to reproduce: 1. Open user-submitted project (ModalNotModal) 2. Select ModalWindow/Show from the toolbar Expected result: the u... Read more
[HUB] Locate always open path to default application folder even though ...
Locate always open path to C drive on Windows and application folder on MacOS even though the editor folder location path is set to ... Read more
Calling GUI.Button on OnGUI() causes text to become black when building ...
How to reproduce: 1. Open attached project 2. Open "MainMenu" scene (In "Scenes" folder) 3. Build the project 4. Observe Game View W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private