Search Issue Tracker
bug? wrong linkIdFirstCharacterIndex is returned when having a default "...
Summary:1. Define an "A" style in style sheet, e.g. linkIdFirstCharacterIndex gets bumped, for example text block in MarkupTag_A() t... Read more
MonoBehaviour dragged and dropped to the GameObject ends up adding twice
Steps to reproduce:1. Create a new Project2. Create a new Script in the Project Window3. Create Cube GameObject in the Hierarchy4. D... Read more
Console displays error "ObjectDisposedException: SerializedProperty m_De...
Steps to reproduce: Create a project Add 3D game object Go to "Inspector" tab Find "Mesh Renderer" component In "Materials" field en... Read more
Error is thrown when removing an element from a list in a ScriptableObje...
Reproduction steps: 1. Open the attached “23_1.zip” project2. Select the "Asset/New Sample Scriptable Object Instance.asset" Asset i... Read more
“input.GetMouseButton” events are duplicated when printing them
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Left-click in the Game view and observ... Read more
Light component Color selection doesn't change from its original color
Reproduction steps:1. Open the attached “Weapons.zip“ project2. Click on “Sun” GameObject and change its Filter Color Expected resul... Read more
GameObject color in Scene window is different than in Color preview window
Reproduction steps:1. Open the attached “RectangleBliss.zip“ project2. Open “SampleScene” scene3. Enter Play mode and press “esc” ke... Read more
"The provided object cannot be assigned a managed reference ID because i...
How to reproduce: Open the attached project "SerializeReferenceEnum.zip" Select Assets/New MyObject.asset Click "Assign Managed Refe... Read more
Text gets pushed to the left when typing in a text field
How to reproduce:1. Open the attached user project “TestUITextField2.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
2 same components are added when drag and dropping a script onto a Game ...
How to reproduce:1. Open a new Unity project2. Create a new empty script3. Select Main Camera, drag and drop the newly created scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor