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[IL2CPP] iOS build fails when building on a different machine/user due t...
How to reproduce:1. Open the attached project (Google Drive link)2. Build And Run Expected result: Xcode project builds successfully... Read more
Error/crash when EditorWindow.Close() is called in EditorWindow.OnLostFo...
Reproduction steps:1. Open the attached project “Test”2. Open Example > Close() Example3. Lose focus for “Close() Example” Window... Read more
HDRP/Hair appears white when the light is disabled in the scene
Steps to reproduce : - import the project attached- open the test scene- disable the light in the scene and notice the eyebrows are ... Read more
Prefabs can be serialized incorrectly when they have VFX
Reproduction steps:1. Unzip the attached project "VFXBug.zip"2. Delete the Library folder3. Open the project Expected result: There ... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps:1. Open the attached project “IN-9709.zip”2. Open the “SampleScene” from the Project window3. Select the “GameObj... Read more
The selector disappears in the Project Window when selecting anything in...
Steps to reproduce:1. Open the attached “UnityToolsGitHub.zip” project2. Select any asset in the Project Window3. Observe that the s... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
Blend models are imported incorrectly when using the Parallel Import fun...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open