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2
votes
Fixed

Drag and dropping doesn't always work

MacOS

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May 04, 2018

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Version/s: 2018.2.0b3

Steps to reproduce : - open the attached project- open the SampleScene- expand the Panel gameobject in the Hierarchy- try to drag th... Read more

2
votes
Fixed

Snapshot.typeDescriptions.Length returns zero when taking a PackedMemory...

Profiling

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May 05, 2018

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Version/s: 2018.2.0b3

To reproduce:1. Open user's attached project2. In main toolbar, go to BugReport > Open TestCode Window3. Click Capture Memory Exp... Read more

0
votes
Duplicate

Incorrect processing of input keys when navigating the scene view with d...

Scene/Game View

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May 08, 2018

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Version/s: 2018.2.0a6, 2018.2.0b3

To reproduce:1. Open any project2. Try navigating the scene using the shift+ two non-opposite directional keys (try going diagonal) ... Read more

0
votes
Won't Fix

Ads package is not picking up assembly reference for Advertisement names...

Ads

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May 08, 2018

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Version/s: 2018.2.0b3

Ads package is not picking up assembly reference for Advertisement namespace when "Ads Service" is enabled afterward Steps to Repro:... Read more

0
votes
By Design

Upgrading project to 2018.1 or newer strips almost all materials from ga...

Graphics - General

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May 02, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Download attached project "WorkflowTestbed.zip" and open in Unity2. Open "main" scene3. Observe "Piston", "CockpitF... Read more

0
votes
Duplicate

[Metal] App crashes due to certain shaders being included in the build

MacOS

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Apr 18, 2018

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Version/s: 2017.4.1f1

Reproduction steps: 1. Open "MetalParkitectRepro.zip" project2. Build for Mac3. Open the App Expected Result: The App opensActual Re... Read more

2
votes
Not Reproducible

Gfx.WaitForPresent huge slow down when using GSync/Freesync in windowed ...

Graphics - General

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May 08, 2018

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Version/s: 2018.1.0f1

When using a Gsyn/Freesync monitor with unity and in windowed mode on Windows 10 a huge drop in framerate can occure, causing the fr... Read more

2
votes
Duplicate

Sprite Atlas crash when packing using Crunch compression (out of memory ...

Graphics - General

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May 09, 2018

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Version/s: 2018.2.0b2

[2D] Sprite Atlas crash when packing using Crunch compression Steps to repro:1. open attached project2. add folder with sprites fold... Read more

0
votes
Won't Fix

WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer

Deployment Management

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May 04, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Download user's project and open "Framework.sln" in Visual Studio2. Change Win32WinodwHost Path (Unity3DInWPFD... Read more

6
votes
Fixed

RaycastCommand performance is much slower in Linux compared to Windows

Linux

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May 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1) Open attached project and scene2) Have profiler ready3) Play the scene Expected: Same performance by both OS'esActua... Read more

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