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Running 2D tutorial crashes editor (&webplayer)
-e: when player dies in 2D platformer tutorial in editor it crashes -repro:--open attached project of import 2d platformer tutorial ... Read more
Using glSubTex in a plugin to update a small section of a larger texture...
The fps drops from 60 to 15. This is reproducible only on a few devices. Reproduced on:Google Nexus 10 with Android 4.4 Reproduced w... Read more
"Mecanim Example Scenes" project from Asset Store is throwing warnings
"Mecanim Example Scene" project from Asset Store is throwing warnings To reproduce:- Create a new project- Open Asset Store and impo... Read more
BlendTree spawns errors when selecting a time scale on "Adjust Time Scal...
BlendTree spawns errors when selecting a time scale on "Adjust Time Scale" parameter. To reproduce:- Create a new project and import... Read more
Animator window can not be closed down
Animator window can not be closed down. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Ass... Read more
BlendTree is completely broken when changing the Compute Threshold param...
BlendTree is completely broken when changing the Compute Threshold parameter to Speed. To reproduce:- Create a new project and impor... Read more
Animation curves on mecanim controllers do not produce correct values fo...
Steps to reproduce : - import the project attached in the user's last reply- open the scene "ReproScene"- open the Animator window- ... Read more
adding a wheel collider to a gameObject causes a crash
To reproduce:1. Open attached project2. Open Test scene3. Remove the collider from Sphere game object4. Add Wheel ColliderExpected r... Read more
Shaders with custom material editors can't be selected on procedural mat...
Steps to reproduce : - import the files attached in the edit- select the substance- drag the shader to the substance- click away and... Read more
Saving the scene resets the height and width of the canvas
Steps to reproduce : - import the project attached- open the scene Example - Auto Layout- go to Game View and switch the aspect to 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed