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Cannot change the Visibility and Spacing for the Scroll View at run time
Steps to reproduce : - create a Scroll View - enter play mode - try to change Visibility and Spacing and notice that it doesn't wor... Read more
Errors when changing the Default Sprite DPI
Steps to reproduce : - create a canvas - in the Canvas Scaler change the UI Scale Mode to Constant Physical Size - delete the valu... Read more
[Android][Particles] Particles using mesh render flicker on Samsung Gala...
Reproduction steps: 1) Open attached project "TestMeshParticles" 2) Build and run scene "MainScene" on an android device --- After a... Read more
[MSE] Pasting component to game object moves it to another scene
Steps to reproduce: 1. Open attached project 2. Open scene "SceneA" 3. Drag scene "SceneB" into hierarchy to enable MSE 4. In Scene... Read more
SyncListStruct<T> throws NullReferenceException if is declared without c...
Steps to reproduce: 1. Open attached project "772633.zip" 2. Open scene "Assets/synclist/synclist.unity" 3. Run scene 4. Start as h... Read more
Some parameters are linked in NetworkAnimator when AnimatorController co...
How to reproduce: 1. Open the attached project 2. Select TestObject from Assets folder 3. On the Network Animator component tick the... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project 2. Reimport All ==> Unity crashes Read more
Crash when importing 3D model
Steps to reproduce: 1. Open attached project "772740.zip" 2. Reimport .dae file found in project tab Unity crashes Reproduced with... Read more
[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x
Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11
- [Linux] Layout warning thrown when setting Layout to Default on a new project