Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b5
Issue ID
772600
Regression
No
[MSE] Pasting component to game object moves it to another scene
Steps to reproduce:
1. Open attached project
2. Open scene "SceneA"
3. Drag scene "SceneB" into hierarchy to enable MSE
4. In SceneB, select "Canvas" GO found in hierarchy
5. Copy its Canvas component
6. In SceneB, select "Empty" GO found in hierarchy
7. Paste component
8. Notice that "Empty" is moved to "SceneA"
Reproduced with: 5.3.0a3, 5.3.0b2, 5.3.2p4, 5.4.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment