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Interupting a download on xp doens't allow you to cancen the frozen inst...
1. interupt a package installby entering playmode2. It should be installing without progress. Try to cancel = you can't Read more
Interupt iPhone install and the package cannot be seen anywhere
1. interupt iPhone package install by entering playmode2. package disappears. Stay in playmode. Select refresh.3. Exit playmode and ... Read more
All packages disappear from MM when enter/exit playmode while it's open
1. Have packages in available packages2. have the module manager open and enter/exit playmode3. all available packages disappear unt... Read more
Crash after deleting standard packages and packages
1. have unity open2. delete packages and standard engine package for iPhone or bb3. restart unity by going to 'open project' and sel... Read more
Intel 82865G graphics chip is erroneously detected as not supporting DX9
Unity 4.3 does not support pre-DX9 chipsets and, after releasing Unity 4.3.6f1, we eliminated the extant 4.2 runtimes. This has led ... Read more
when opening a new project you have to refresh to see available packages
1. open module manager on 10.82. observe that there are no available packages until you refresh Read more
Mobile/Diffuse shader creates graphical errors with lightning on Tegra GPU
Creating a plane with Mobile/Diffuse shader and putting a spotlight on it, will result distorted behavior on nVidia tegra devices. Read more
Mobile Shaders light intensity calculations seems to be wrong
To reproduce:1. Open the project that I've attached2. Open the scene3. Move the spotlight a bit nearer to the boxes4. Notice light i... Read more
Null Refence exception when finding the properties of a ScriptableObject
To reproduce:1. Open the attached project2. Click on the ScriptableObject instance called "db"3. Notice the null reference exception... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects