Search Issue Tracker

0
votes
Postponed

Display warning/error when uGUI Image uses sprite, which was TightlyPacked

UI

-

Apr 10, 2014

-

Version/s: 4.6.0b7

Right now TightPackerPolicy isn't fully supported by the GUI system and will show artefacts of adjacent sprites in atlas when used. ... Read more

0
votes
Fixed

Black screen between splash image and the first scene content

iOS

-

Apr 11, 2014

-

Version/s: 4.5.0b7

To reproduce:1. Open the attached project (user uploaded a smaller project during our conversation)2. File -> Build and Run3. Not... Read more

0
votes
Fixed

Cannot remove a Rect Transform from GameObject

UI

-

Apr 11, 2014

-

Version/s: 4.6.0b7

Steps to reproduce : - create a new gameobject- add a RectTransform component- click on the cog and noyice that "Remove Component" i... Read more

0
votes
Fixed

No apply button on audio clip and NullReferenceExceptions

Audio

-

Apr 15, 2014

-

Version/s: 5.0.0a6

To reproduce:1. Import an audio clip2. Select it - NullReferenceExceptions are thrown3. In the inspector - there is no APPLY button ... Read more

0
votes
By Design

DynamicLoading audio clip does not play sound

Audio

-

Apr 15, 2014

-

Version/s: 5.0.0a6

To reproduce:1. Import an audio clip2. Set it's load type to DynamicLoading3. Add it to scene and enter play mode - no sound plays E... Read more

0
votes
Fixed

Multi-selecting audio sources makes priority vanish when it's dragged to...

Audio

-

Apr 15, 2014

-

Version/s: 5.0.0a6

To reproduce:1. Add a few audio sources to a scene2. Multiselect them3. In the inspector, slide the priority bar all the way to the ... Read more

0
votes
Fixed

Multiselected mixer nodes are hard to deselect

Audio

-

Apr 15, 2014

-

Version/s: 5.0.0a6

To reproduce:1. Create a new mixer2. Add a few nodes3. Multiselect two (I did it with ctrl)4. Try clicking on a single selected node... Read more

0
votes
By Design

Master configuration will show Development Build if project was exported...

WP8

-

Apr 08, 2014

-

Version/s: 4.5.0b5

Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce:1. Open a... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

-

Apr 09, 2014

-

Version/s: 4.6.0b6

1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more

0
votes
Fixed

Grid Layout Group doesn't release Rect Transforms of objects

UI

-

Apr 05, 2014

-

Version/s: 4.6.0b6

To reproduce:1. Create a canvas with an image2. Create an empty child gameobject3. Add a grid layout group to the empty child4. Make... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.