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0
votes
Won't Fix

Unity applications crash when launched using URI association

WP8

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Apr 07, 2014

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Version/s: 4.3.4f1

Steps to reproduce:1. Build any project as WP8 visual studio project2. Open its WMAppManifest.xml. Under Tokens element add the foll... Read more

7
votes
Not Reproducible

The memory is not cleared on iOS when unloading asset

iOS

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Apr 01, 2014

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Version/s: 4.3.4f1

Not Reproducible: this bug was not reproduced on 4.5 To reproduce:1. Open the attached project2. Build and run for iOS3. Profile in ... Read more

0
votes
Not Reproducible

Text in the Inspector remains bold after applying changes to a prefab un...

Assets Management

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Apr 07, 2014

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Version/s: 4.6.0b6

Steps to reproduce : - import the project attached- open the "PrefabTest" scene- select the "TestObject" andchange a variable in the... Read more

0
votes
Not Reproducible

NullReferenceException when adding an Empty Space from a Layout Group

UI

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Apr 04, 2014

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Version/s: 4.6.0b5

Steps to reproduce : - create a new project- create a canvas- go to Component > UI > Layout > Horizontal Layout Group and a... Read more

1
votes
Not Reproducible

After building a project, errors are thrown: "rcolorZero->backBuffer && ...

Deployment Management

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open the attached project2. Open the scene3. Open the build settings4. Add current scene5. Build the project to iOS,... Read more

0
votes
Fixed

Mesh collider without convex does not collide with anything

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode4. Note that the cube with the mesh collider falls though t... Read more

0
votes
Fixed

Rigidbody that is sligthly inside a terrain falls through

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice the cube is falling even though a relatively smal... Read more

0
votes
Fixed

Enabling trigger on terrain collider throws error

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Create a new terrain2. Enable it's trigger3. "NpShape::setFlag(s): triangle mesh and heightfield triggers are not su... Read more

0
votes
Won't Fix

Terrain collider with non-kinematic rigidbody does not collide

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice that the cube falls through the terrain Regressio... Read more

0
votes
Fixed

Editor crashes every time I log in on my computer after it was locked

Graphics - General

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Apr 07, 2014

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Version/s: 5.0.0a1

Regression from 5.0 alpha1. - Import the attached project in any Unity version bigger than 5.0 alpha 2- Open the AngryBots scene and... Read more

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