Search Issue Tracker
Failed to run serialization weaver when building for WP8
To reproduce:1. Import attached repro.unitypackage. It contains some scripts2. Try to build for WP8 - an error is thrown:Error build... Read more
Auto Generate Animation: Animations not available before Saving Project
Steps to reproduce : - import the project attached- open the "Test" scene- navigate to Canvas>Button and press Auto Generate Anim... Read more
Cloth sphere collider gizmo rendering bug
To reproduce:1. Open attached project2. Open cloth collisions scene3. Select Cloth game object4. Observe the collider gizmo around c... Read more
API Updater fails to update references resolved through "duck typing"
UnityScript can resolve members dynamically, for instance: var o = Instantiate(myPrefab);o.rigidbody.mass = 42.0; In this case the A... Read more
Instantiating uGUI prefab that has position 0,0,0 breaks it's children
To reproduce:1. Open repro package2. Open scene test. It contains a button, that when pressed, will instantiate a prefab. The prefab... Read more
Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce:1. Open attached project2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the bo... Read more
FullScreenMovieScalingMode.AspectFill does not work as expected on Android
FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more
Freeze on printing downloaded long string
1. Open scene "test"2. Play in editor3. Press Gui.button "return Length 100,000(Freeze)", file will be downloaded and printed with d... Read more
Text of uGUI disappears after application is sent to background on WP8
Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor