Search Issue Tracker
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more
[OSX] Memory leak when the scene is played multiple times
[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project2. Open activity monitor3. Play/stop ... Read more
[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...
How to reproduce:1. Open the "DX12 Crash.zip" project2. Open the "scene" scene3. Edit > Project Settings > Player4. Select Dir... Read more
[Light] Shadows aren't affected when switching Shadow Type from Hard to ...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps t... Read more
[MacOS] "Fail to start Unity Package Manager" on external drive because ...
To reproduce:1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant.2. Create a new projec... Read more
[WMR | LW SRP | VR] Lightweight SRP renders upside down on WMR
Light SRP renders upside down on WMR device Read more
"Transform has SetIsHierarchyDispatchInterested present when destroying ...
How to reproduce:1. Open the attached "AssertionFailed2" project and "1" scene2. Enter playmode and observe the console Expected res... Read more
[2D] Couldn't select 'Sprite Shape Profile' upper and lower angle ranges...
Couldn't select 'Sprite Shape Profile' upper and lower angle ranges by clicking on it Steps to Repro:1. Open attached project > a... Read more
[2D] Couldn't select the Bone by clicking on it while using the bone editor
Couldn't select the Bone by clicking on it while using the bone editor Steps to Repro:1. Open attached project > assets2. Select ... Read more
Input Up and Down events are triggered every frame
The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed