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Format errors on MonoBahaviour page and links
In the Unity 4.5 beta 6 build 2 Scripting API documentation on the following page "methodNameintime" should be changed to "methodNam... Read more
Removing an element from a layout group doesn't immediately apply change...
Steps to reproduce:1. open the "bug" scene in the attached project.2. select the "Layout" GameObject3. in the Elements area of the i... Read more
Layout group components on GUI prefabs appear offset when changes are ap...
Steps to reproduce:1. open the "bug" scene2. select the "Layout" GameObject3. select GameObject -> Apply Changes to Prefab; the b... Read more
No warning is shown when meta-data android:name="unityplayer.UnityActivi...
Reproduced with:Unity Version 4.3.0f4 (e01000627d60)Unity Version 4.3.4f1 (e444f76e01cd) Resolution: The Activity is properly detect... Read more
Rotating a GameObject with the Rotate Tool causes other axes coordinates...
Steps to reproduce:1. Open the attached project, open a scene and add a cube to it2. Select "Rotate" tool from the gui3. Rotate cube... Read more
Multi-object inspector toggles are not updated properly after an undo
To reproduce:1. Create a new project2. Duplicate the main camera3. Set the value of Occlusion Culling to false on one of the cameras... Read more
Adding a "/" in the layer names will will treat the layer as multiple le...
Steps to reproduce : - create a new project- go to Layers > Edit Layers- add a "/" in the name e.g. Layer/test- select a game obj... Read more
Blue outline is missing for toggles when editing multiple objects
Steps to reproduce : - create a new project- create 2 game objects- set one to static and for the other one leave static unchecked- ... Read more
GUILayout ArgumentExceptions when multi-selecting audio clips
To reproduce:1. Import the 3 included audioclips2. Multi-select them in unity - exceptions are thrown in console Read more
Name of EditorApplication.isPlayingOrWillChangePlaymode is inconsistent ...
Normally, EditorApplication.isPlayingOrWillChangePlaymode implies that if EditorApplication.isPlaying = true, EditorApplication.isPl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically