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0
votes
Fixed

Profiler missing statistics of manually rendered camera

Profiling

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May 27, 2015

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Version/s: 5.0.2p1

How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more

0
votes
Fixed

Tool from the Scene view Toolbar is visually turned off but still active...

Scene/Game View

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Jun 21, 2021

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Version/s: 2021.2.0a18, 2021.2.0b1

How to reproduce:1. Create an empty project2. In the Scene view toolbar, select the Move tool3. Deselect it Expected result: either ... Read more

0
votes
Postponed

[Realtime GI] Some static objects are brighter in Enlighten (CS-677)

Progressive Lightmapper

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Jun 01, 2015

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Version/s:

Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Postponed

[XR][Vulkan][OpenXR] Open XR Mock HMD on Windows using Vulkan renders on...

Package: XR - OpenXR Plugin Bugs

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Apr 27, 2022

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Version/s: 1.3.1

When using the Open XR Mock on Windows and Vulkan the screen only renders black in the stand alone player Read more

0
votes
Fixed

[Splines] Value cannot be null error is thrown when a Spline field is de...

Package: Splines

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Mar 11, 2022

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Version/s: 1.0.0-pre.9

How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more

0
votes
Fixed

AddComponent<AudioSource> fails on iOS device (IL2CPP

iOS

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Dec 26, 2016

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Version/s: 5.5.0p2

To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more

0
votes
Fixed

PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more

0
votes
Fixed

[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...

iOS

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Dec 08, 2016

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Version/s: 5.5.0f3

Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

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