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Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more
Tool from the Scene view Toolbar is visually turned off but still active...
How to reproduce:1. Create an empty project2. In the Scene view toolbar, select the Move tool3. Deselect it Expected result: either ... Read more
[Realtime GI] Some static objects are brighter in Enlighten (CS-677)
Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
[XR][Vulkan][OpenXR] Open XR Mock HMD on Windows using Vulkan renders on...
When using the Open XR Mock on Windows and Vulkan the screen only renders black in the stand alone player Read more
[Splines] Value cannot be null error is thrown when a Spline field is de...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Select "Spline Example Game Objec... Read more
AddComponent<AudioSource> fails on iOS device (IL2CPP
To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more
PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...
How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more
[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...
Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
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