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[Inspector] Crash from Custom Property Drawers
Editor crash because of something to do with Custom Property Drawers. Issue traced to: Assets\ScionPostProcess\Scripts\GUI\Inspect... Read more
[Metal] Grabpass combined with image effects appears darker
Reproduction steps: 1. Open the attached project. 2. Build the "Main" scene using "Metal" graphics API - Notice the image. 3. Repea... Read more
Baking NavMesh again removes NavMesh data from Collaborate Server
Steps to reproduce: 1. open User's project and upload it to the Collab server 2. open Internet Browser and go to https://developer.c... Read more
[iOS] NotificationServices.RegisterForNotifications does not return the ...
When using NotificationServices.RegisterForNotifications to receive the device token from Apple Push Service, the value returned by ... Read more
Launching Unity from command prompt ignores command line arguments when ...
Reproduction steps: 1. Open the Command prompt 2. Call "C:\Program Files\Unity 5.4.1p1\Editor\"Unity.exe -batchmode Note: Calling ... Read more
Unity crashes in FlareManager::RenderGeometryJob when opening scene
- Open the attached project (alternatively download Realistic Car Controller from the Asset Store) - Try to open DemoScenes/RCC City... Read more
Unity leaves behind one dll file when uninstalled
Uninstalling any Unity 5.5 version leaves behind a file called ispc_texcomp.dll. Previous versions uninstalled cleanly, so this is a... Read more
Cache server crashes while sending assets to the cache
Cache server on a Windows Server 2012 closes while sending assets to the cache. To reproduce: 1. Run cache server on Windows Serve... Read more
[PaintTrees][SpeedTree] Crash in OSAtomicAdd32Barrier$VARIANT$mp after c...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package and open 'testPrefabs' scene; 4. In the Project f... Read more
Specular Highlight is broken on objects with Secondary Maps UVs set to UV1
Reproduction steps: 1. Open the project 2. Open the "UV1map" scene 3. Activate "Sphere_secUV1" gameobject 4. Notice that the highlig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window